Game Designer Bareilly
Game Designer Bareilly
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Bareilly, India
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Posted: less than a week ago
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Description
Company Description
Flecks Labs builds games that players love — engaging, rapid-paced experiences designed for scale. We operate across mobile and Roblox, with a portfolio-first approach: ship fast, learn faster, and double down on what works. We're a small, high-velocity team that punches well above its weight.
Role Description
We're hiring a Game Designer who thrives in a fast-moving, scrappy setting. You'll own the design layer end-to-end — from core loop concepting to live balance tweaks — working directly with developers and artists. This is not a documentation-heavy role; you'll be expected to prototype, playtest, and iterate quickly.
Qualifications
Proven experience designing mobile and/or PC games — shipped titles strongly preferred
Fluency in F2P design patterns — progression systems, economy design, FTUE, retention hooks
Ability to design and balance in-game economies (currencies, gacha, battle passes, cosmetics)
Comfort working without a rigid spec — you can take a rough concept and shape it into a playable loop
Strong instincts on pacing, difficulty curves, and player psychology
Positive communication skills; able to work async with a small cross-functional team
Genuine passion for gaming with awareness of current trends across platforms
Nice to Have
Experience with UGC platforms (Roblox, UEFN, etc.)
Familiarity with analytics tools and using data to inform design decisions
Prior experience at an indie studio Apply on Kit Job: kitjob.in/job/4mfq4n
Flecks Labs builds games that players love — engaging, rapid-paced experiences designed for scale. We operate across mobile and Roblox, with a portfolio-first approach: ship fast, learn faster, and double down on what works. We're a small, high-velocity team that punches well above its weight.
Role Description
We're hiring a Game Designer who thrives in a fast-moving, scrappy setting. You'll own the design layer end-to-end — from core loop concepting to live balance tweaks — working directly with developers and artists. This is not a documentation-heavy role; you'll be expected to prototype, playtest, and iterate quickly.
Qualifications
Proven experience designing mobile and/or PC games — shipped titles strongly preferred
Fluency in F2P design patterns — progression systems, economy design, FTUE, retention hooks
Ability to design and balance in-game economies (currencies, gacha, battle passes, cosmetics)
Comfort working without a rigid spec — you can take a rough concept and shape it into a playable loop
Strong instincts on pacing, difficulty curves, and player psychology
Positive communication skills; able to work async with a small cross-functional team
Genuine passion for gaming with awareness of current trends across platforms
Nice to Have
Experience with UGC platforms (Roblox, UEFN, etc.)
Familiarity with analytics tools and using data to inform design decisions
Prior experience at an indie studio Apply on Kit Job: kitjob.in/job/4mfq4n
Highlights
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Company nameFlecks Labs
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Job positionGame Designer Bareilly
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