India

Assistant Professor - Game Design & Development (Bengaluru)

Assistant Professor - Game Design & Development (Bengaluru)
Description
Position Title: Assistant Professor – Game Design and Development Department: School of Design and Digital Transmedia Location: Dayananda Sagar University, Kudlu Gate Campus, Bengaluru, India Employment Type: Full-Time / Regular About the Role: The School of Design and Digital Transmedia at Dayananda Sagar University invites applications for the position of Assistant Professor in Game Design and Development . The ideal candidate should possess strong creative and technical proficiency in Game Design, Game Development, Level Design, and Interactive Media Production , with an aptitude for innovation, research, and academic mentorship. The role involves teaching undergraduate students in the B.Des – Game Design program, guiding interactive projects, and contributing to the development of academic and industry-linked research in the evolving fields of Game Art, Game Programming, and Immersive Media . Key Responsibilities:
• Deliver engaging sessions on Game Design Principles, Game Mechanics, Level Design, and Game Development Tools .
• Mentor students in designing and developing 2D/3D games and prototypes using engines like Unity or Unreal Engine .
• Guide students on interactive storytelling, gameplay systems, and user experience in games.
• Develop and update course content, lab manuals, and project modules aligned with industry practices and current technologies.
• Encourage and guide students through game jams, collaborative projects, and portfolio development .
• Conduct and publish research or creative work in areas such as game design, gamification, AR/VR, or interactive media.
• Collaborate with faculty, industry experts, and research bodies on interdisciplinary and industry-driven projects .
• Actively participate in student reviews, exhibitions, events, hackathons, and academic administration . Essential Qualifications:
• Postgraduate degree (M.Des / M.F.A / M.V.A / M.Tech or equivalent) in Game Design, Game Development, Interactive Media, or related disciplines .
• Ph.D. (Completed or Pursuing) in Game Design, Digital Media, or relevant fields will be an added advantage.
• Strong understanding of gameplay systems, level design, and game production pipelines .
• Proficiency in game engines such as Unity, Unreal Engine, or Godot.
• Familiarity with 2D/3D asset creation tools such as Blender, Maya, Photoshop, or Substance Painter.
• Understanding of programming/scripting concepts (C#, Python, Blueprint, or equivalent).
• Excellent communication, mentoring, and presentation skills with a passion for interactive learning. Desirable Attributes:
• Familiarity with AI in game design , procedural content generation , and XR (AR/VR/MR) applications .
• Experience in academic research , publications, or game studio collaborations .
• Ability to integrate design thinking and user-centred design approaches in teaching.
• Strong organisational, teamwork, and leadership skills.
• Commitment to fostering innovation, play-based learning, and creative pedagogy in game education. Application Procedure: Interested candidates are requested to submit the following: 1. A detailed CV/Resume 2. A Digital Portfolio showcasing game design documentation, prototypes, and playable projects 3. A Statement of Purpose describing teaching philosophy and research/creative interests Applications may be submitted to: / Date: Dr. D. Premachandra Sagar Pro Chancellor, DSU Apply on Kit Job: kitjob.in/job/4n95r9
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