Assistant Professor - Game Design & Development (Maharashtra)
Assistant Professor - Game Design & Development (Maharashtra)
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Maharashtra, India
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Posted: yesterday
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Position Title: Assistant Professor – Game Design and DevelopmentDepartment: School of Design and Digital TransmediaLocation: Dayananda Sagar University, Kudlu Gate Campus, Bengaluru, IndiaEmployment Type: Full-Time / RegularAbout the Role:The School of Design and Digital Transmedia at Dayananda Sagar University invites applications for the position ofAssistant Professor in Game Design and Development. The ideal candidate should possess strong creative and technical proficiency inGame Design, Game Development, Level Design, and Interactive Media Production, with an aptitude for innovation, research, and academic mentorship.The role involves teaching undergraduate students in theB.Des – Game Designprogram, guiding interactive projects, and contributing to the development of academic and industry-linked research in the evolving fields ofGame Art, Game Programming, and Immersive Media .Key Responsibilities:
- Deliver engaging sessions onGame Design Principles, Game Mechanics, Level Design, and Game Development Tools .
- Mentor students in designing and developing 2D/3D games and prototypes using engines likeUnityorUnreal Engine .
- Guide students oninteractive storytelling, gameplay systems, and user experiencein games.
- Develop and updatecourse content, lab manuals, and project modulesaligned with industry practices and new technologies.
- Encourage and guide students throughgame jams, cooperative projects, and portfolio development .
- Conduct and publishresearch or creative workin areas such as game design, gamification, AR/VR, or interactive media.
- Collaborate with faculty, industry experts, and research bodies oninterdisciplinary and industry-driven projects .
- Actively participate instudent reviews, exhibitions, events, hackathons, and academic administration .Essential Qualifications:
- Postgraduate degree ( M.Des / M.F.A / M.V.A / M.Techor equivalent) inGame Design, Game Development, Interactive Media, or related disciplines .
- Ph.D. (Completed or Pursuing)in Game Design, Digital Media, or relevant fields will be an added advantage.
- Strong understanding ofgameplay systems, level design, and game production pipelines .
- Proficiency ingame enginessuch as Unity, Unreal Engine, or Godot.
- Familiarity with2D/3D asset creation toolssuch as Blender, Maya, Photoshop, or Substance Painter.
- Understanding ofprogramming/scripting concepts(C#, Python, Blueprint, or equivalent).
- Excellentcommunication, mentoring, and presentation skillswith a passion for interactive learning.Desirable Attributes:
- Familiarity withAI in game design ,procedural content generation, andXR (AR/VR/MR) applications .
- Experience inacademic research, publications, orgame studio collaborations .
- Ability to integratedesign thinking and user-centred design approachesin teaching.
- Strong organisational, teamwork, and leadership skills.
- Commitment to fosteringinnovation, play-based learning, and creative pedagogyin game education.Application Procedure:Interested candidates are requested to submit the following:A detailedCV/ResumeADigital Portfolioshowcasing game design documentation, prototypes, and playable projectsAStatement of Purposedescribing teaching philosophy and research/creative interestsApplications may be submitted to: / : 27-05-2026Dr. D. Premachandra SagarPro Chancellor, DSU Apply on Kit Job: kitjob.in/job/4n5tdb
- Deliver engaging sessions onGame Design Principles, Game Mechanics, Level Design, and Game Development Tools .
- Mentor students in designing and developing 2D/3D games and prototypes using engines likeUnityorUnreal Engine .
- Guide students oninteractive storytelling, gameplay systems, and user experiencein games.
- Develop and updatecourse content, lab manuals, and project modulesaligned with industry practices and new technologies.
- Encourage and guide students throughgame jams, cooperative projects, and portfolio development .
- Conduct and publishresearch or creative workin areas such as game design, gamification, AR/VR, or interactive media.
- Collaborate with faculty, industry experts, and research bodies oninterdisciplinary and industry-driven projects .
- Actively participate instudent reviews, exhibitions, events, hackathons, and academic administration .Essential Qualifications:
- Postgraduate degree ( M.Des / M.F.A / M.V.A / M.Techor equivalent) inGame Design, Game Development, Interactive Media, or related disciplines .
- Ph.D. (Completed or Pursuing)in Game Design, Digital Media, or relevant fields will be an added advantage.
- Strong understanding ofgameplay systems, level design, and game production pipelines .
- Proficiency ingame enginessuch as Unity, Unreal Engine, or Godot.
- Familiarity with2D/3D asset creation toolssuch as Blender, Maya, Photoshop, or Substance Painter.
- Understanding ofprogramming/scripting concepts(C#, Python, Blueprint, or equivalent).
- Excellentcommunication, mentoring, and presentation skillswith a passion for interactive learning.Desirable Attributes:
- Familiarity withAI in game design ,procedural content generation, andXR (AR/VR/MR) applications .
- Experience inacademic research, publications, orgame studio collaborations .
- Ability to integratedesign thinking and user-centred design approachesin teaching.
- Strong organisational, teamwork, and leadership skills.
- Commitment to fosteringinnovation, play-based learning, and creative pedagogyin game education.Application Procedure:Interested candidates are requested to submit the following:A detailedCV/ResumeADigital Portfolioshowcasing game design documentation, prototypes, and playable projectsAStatement of Purposedescribing teaching philosophy and research/creative interestsApplications may be submitted to: / : 27-05-2026Dr. D. Premachandra SagarPro Chancellor, DSU Apply on Kit Job: kitjob.in/job/4n5tdb
Highlights
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Company nameDayananda Sagar University
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Job positionAssistant Professor - Game Design & Development (Maharashtra)
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